GAVIN BALL

416 939 4298

gavin.animator@gmail.com

www.customcharacterdesigns.com

www.gavinball.com

 

 

OBJECTIVE

 

         To grow as an artist and to contribute to awesome and positive projects.

 

SKILLS

 

         Outstanding anatomical knowledge

         Character design principles

         Creature design principles

         Vehicle, prop design

         Classical animation

         Digital illustration

         Texture painting

         Good project management skills

         Digital sculpting

         3d modeling

 

SOFTWARE

 

         Photoshop CS5

         GIMP 2.6

         Blender 2.49 & 2.5x

         3D Coat 3.5x

         Maya 8

         Flash CS4

         TVP Animation Pro 9.5

 

OPERATING SYSTEMS

 

         Windows 7, Vista, XP

         Linux Ubuntu 9.10, 10.04

         MacOSX Snow Leopard

 

RELATED EXPERIENCE

 

Guru Studio (2010-present), Lead Character Designer for upcoming show, Mudpit

         Designed all main characters

         Orthographic views created for modelers

         Designed secondary characters

         Designed props

         Created illustration style murals for environments

         Texture painting

 

Centennial College (2011-present), Character Design Instructor, Life Drawing Instructor

         Create curriculum

         Instruct classes

         Demonstrations

 

House of Cool (2010), Designer for Disney pilot Gravity Falls

         Designed characters and props

         Broke down characters for Flash animation

 

Freelance Illustration (2006-present), Design, Illustration, Caricature, Online tutorials

         Chuck Gammage

         House of Cool

         Red Rover

         Rainmaker

         City of Toronto

         City of Toronto, Parks, Forestry and Recreation

         Fergie Jenkins Foundation

         Kiwanis Boys and Girls Club

         Vancouver Animation

         Imaginism Studios

 

Rainmaker Entertainment (2007-2009), Junior Designer, Freelance Designer

         Designed characters for Mattel DVDs, Stan Lee project and Reboot film

         Designed props, environments and vehicles for Mattel DVDs

         Responsible for going to team meetings

         Researched  and conceptualized ideas for production

 

EDUCATION

 

Seneca College (2003-2006)

         Studied Classical Animation and Maya

         Learned 2D animation principles, colour theory, storyboarding, life drawing,

            character design, layout, and human anatomy

 

Digital Painting with Bobby Chui (2006)

         Learned how to use Photoshop for painting

 

Conceptart.org Seattle Workshop(2008)

         Learned concept art skills

 

REFERENCES AVAILABLE UPON REQUEST